AIVA (Artificial Intelligence Virtual Artist)
The premier AI music composition engine for unique, emotional soundtracks and MIDI-level creative control.
Transform motion and sketches into synchronized generative audio-visual masterpieces.
Beat Sketcher is a sophisticated interactive music and visual synthesis engine that leverages spatial tracking and neural mapping to convert rhythmic gestures into high-fidelity audio-visual compositions. Originally developed by Sony Interactive Entertainment, the platform has evolved by 2026 into a hybrid AI tool that bridges the gap between digital painting and algorithmic music production. The technical architecture utilizes a Real-Time Rhythm Engine (RTRE) that analyzes stroke velocity, pressure, and spatial coordinates to trigger MIDI events and modular synthesis patches. By applying AI-driven quantization and harmonic correction, it allows users with varying musical expertise to create complex, multi-track arrangements through intuitive sketching. The 2026 iteration features enhanced integration with cloud-based LLMs for lyric generation and advanced stem separation, making it a powerful utility for live performance artists and digital content creators who require synchronized, royalty-free audio-visual assets produced in a flow-state environment.
A proprietary algorithm that maps vector drawing velocity to MIDI velocity and CC data in real-time.
The premier AI music composition engine for unique, emotional soundtracks and MIDI-level creative control.
Architecting studio-grade MIDI and audio compositions through advanced algorithmic music theory.
Cloud-native DAW with integrated AI-driven orchestration and stem isolation.
AI-powered songwriting assistant for data-driven melody and chord progression generation.
Verified feedback from the global deployment network.
Post queries, share implementation strategies, and help other users.
Neural network layer that analyzes pitch-less input and maps it to complex chord progressions based on user-selected styles.
Uses HRTF (Head-Related Transfer Function) to position sounds in 3D space based on sketch location.
Logic-controlled layering system allowing up to 16 simultaneous instrumental tracks per sketch.
Translates visual properties like line thickness and curvature into synthesizer parameters like cutoff and resonance.
Allows individual track isolation during export for professional mixing in external DAWs.
GPU-accelerated particle systems that respond to audio transients (peaks) and frequency bands.
Creating reactive visuals and live music simultaneously without complex hardware setups.
Registry Updated:2/7/2026
Traditional music theory is often too abstract for young learners.
Composers need to quickly test atmospheric vibes for level designs.