LipGAN
Advanced speech-to-lip synchronization for high-fidelity face-to-face translation.
Inferring high-fidelity 3D hand motion from conversational body gestures via cross-modal deep learning.
Body2Hands is a specialized deep learning framework designed to bridge the gap between body-only skeletal data and full-body expressive avatars. Technically, it addresses the 'missing hand' problem in standard motion capture pipelines where hand tracking is either absent or low-quality. The architecture utilizes a cross-modal translation model (typically based on Recurrent Neural Networks or Transformers) that learns the underlying correlation between rhythmic body gestures and hand articulations. By training on massive datasets such as CMU Panoptic Studio, the system predicts 3D hand poses from upper-body joint rotations. For 2026, it stands as a critical utility for developers working in VR/AR and digital twin sectors, allowing them to synthesize realistic hand animations for NPCs and user avatars without requiring expensive haptic gloves or high-resolution camera arrays. The model is highly compatible with the SMPL-X human body model, ensuring that the generated hand poses are anatomically constrained and biologically plausible, making it a cornerstone for budget-efficient, high-fidelity character animation in real-time environments.
Uses a shared latent space to map upper-body dynamics (shoulders, elbows, spine) to specific hand joint articulations.
Advanced speech-to-lip synchronization for high-fidelity face-to-face translation.
The semantic glue between product attributes and consumer search intent for enterprise retail.
The industry-standard multimodal transformer for layout-aware document intelligence and automated information extraction.
Photorealistic 4k upscaling via iterative latent space reconstruction.
Verified feedback from the global deployment network.
Post queries, share implementation strategies, and help other users.
Outputs parameters that directly map to the SMPL-X expressive human body model.
Implements a recurrent smoothing layer to prevent hand jitter across sequential frames.
Optimized to function even when the input body pose data is noisy or from single-view cameras.
Trained on hundreds of hours of multi-view conversational data with ground-truth hand labels.
Integrated pipeline from raw video to full body+hand skeletal output.
Decouples the body encoder from the hand decoder for easier fine-tuning on custom datasets.
Creating expressive avatars when users only have basic headset/controller tracking without hand-tracking cameras.
Registry Updated:2/7/2026
Update avatar mesh in real-time
Adding hand detail to old motion capture recordings that only captured large-body movements.
Synthesizing natural hand gestures for 3D AI avatars based on their torso movement.