WithPoly (The AI Material Studio)
Professional-grade 8K PBR textures generated from text or image prompts in seconds.
Professional-grade AI PBR material synthesis for real-time engines and cinematic rendering.
Generative Texture Pro represents the 2026 standard in AI-driven material authoring, utilizing a proprietary Latent Diffusion Model (LDM) specifically trained on high-fidelity scanned material datasets. Unlike standard image generators, this platform focuses on the simultaneous synthesis of physically-based rendering (PBR) channels, including Albedo, Normal, Roughness, Ambient Occlusion, and Displacement maps. The technical architecture supports multi-modal inputs—ranging from descriptive natural language prompts to 2D photographic references—ensuring perfect seamless tiling through a localized patch-match algorithm. Designed for professional pipelines, it offers a headless API for automated asset creation and direct integration with industry-standard engines like Unreal Engine 5.4+ and Unity. By 2026, the tool has positioned itself as the primary alternative to manual procedural generation, reducing texture authoring time by approximately 85% while maintaining strict adherence to physical light-interaction laws. The platform's enterprise layer includes 'Style Locking' features, allowing studios to maintain visual consistency across thousands of generated assets by constraining the latent space to specific art direction parameters.
Uses AI to eliminate repeating patterns over large surfaces by intelligently blending texture patches.
Professional-grade 8K PBR textures generated from text or image prompts in seconds.
Accelerate 3D workflows with high-fidelity generative AI materials and texturing.
Verified feedback from the global deployment network.
Post queries, share implementation strategies, and help other users.
Allows users to modify specific parts of a texture (e.g., 'add moss to crevices') via masked prompting.
Ensures that the Normal map features perfectly align with the Albedo and Displacement maps at a pixel-perfect level.
Allows studios to upload 'seed' textures to lock the AI into a specific aesthetic (e.g., Stylized/Toon vs Photo-real).
A 16x upscaler trained specifically on high-frequency material details like fabric weaves and stone pores.
Generates optimized versions of textures with reduced map counts and resolutions for distant objects.
WebSocket-based connection that updates textures in Unreal Engine or Unity in real-time as they are tweaked in-browser.
Creating a unique, high-resolution wood grain texture that matches a physical sample provided by a client.
Registry Updated:2/7/2026
Download 8K PBR map set for V-Ray.
Generating 50+ distinct terrain textures (mud, grass, rock) that tile perfectly and share a consistent art style.
Dynamically generating leather or fabric textures for 3D product configurators based on user-defined text.