DreamSkeleton
Automated 2D-to-3D Character Rigging and Motion Synthesis with Diffusion-Based Pose Estimation.
High-precision facial motion capture utilizing iOS TrueDepth for seamless 3D character animation pipelines.
iFacialMocap is a sophisticated motion capture solution designed to bridge the gap between mobile hardware and professional 3D production environments. By leveraging the Apple TrueDepth camera system and ARKit's 52 specific blendshapes, it provides high-fidelity facial performance data in real-time. In the 2026 market, it remains a cornerstone for indie developers and professional studios alike, offering ultra-low latency streaming via UDP protocol. The technical architecture supports a wide array of receivers, including Blender, Maya, Unity, Unreal Engine, and 3ds Max. Its unique selling proposition is the ability to bypass expensive dedicated head-mounted rigs by utilizing the consumer-grade yet highly accurate sensors found in modern iPhones. The 2026 iteration features enhanced AI-driven jitter reduction and refined tongue tracking, ensuring that subtle micro-expressions are captured with clinical precision. This tool has effectively democratized professional-grade facial animation, allowing for rapid prototyping and high-quality final outputs without the overhead of traditional mocap suits.
Full utilization of Apple's Face Tracking API to track 52 distinct facial movements.
Automated 2D-to-3D Character Rigging and Motion Synthesis with Diffusion-Based Pose Estimation.
Real-time AI-powered character animation and rhythmic motion synthesis.
AI-Driven 3D Character Rigging and Motion Retargeting for Rapid Content Production
AI-driven motion capture and 3D character animation for the spatial computing era.
Verified feedback from the global deployment network.
Post queries, share implementation strategies, and help other users.
Supports the Virtual Motion Capture protocol for cross-app character synchronization.
Directly records keyframes into Blender or Maya timelines in real-time.
Can stream to two different IP addresses simultaneously for backup or multi-software monitoring.
Optimized for VRoid and VRM models using the 'Perfect Sync' blendshape standard.
Capture 6-DOF (Degrees of Freedom) head movement alongside facial expressions.
Supports wired connections via iTunes/Apple Mobile Device Support to reduce latency.
Needs low-latency, expressive facial animation for a 3D avatar during a live broadcast.
Registry Updated:2/7/2026
Expensive mocap studios are over budget for a small team.
Testing if a character model's topology supports facial deformation.