WithPoly (Poly)
Professional AI-powered seamless PBR material and texture generation for 3D workflows.
3D-GPT is a specialized framework designed to bridge the gap between natural language processing and procedural 3D modeling. Unlike traditional Text-to-3D models that rely on NeRFs (Neural Radiance Fields) or Diffusion-based point clouds—which often result in 'melted' geometries—3D-GPT utilizes Large Language Models (LLMs) as intelligent agents to interpret complex text descriptions. It decomposes these descriptions into technical parameters and Python-based execution scripts designed for procedural engines like Blender. By 2026, the tool has evolved to support multi-modal inputs, allowing users to provide both text and sketches to guide the generation process. Its architecture consists of three core components: the Dispatcher (task decomposition), the Conceptualized Designer (parameter optimization), and the Modeling Tool (execution engine). This approach ensures that generated assets are not just visual shells but functional, manifold meshes with clean topologies suitable for gaming, architectural visualization, and industrial simulation. The 2026 iteration emphasizes local execution capabilities, reducing latency and ensuring data privacy for enterprise-level 3D workflows.
Uses LLM chain-of-thought prompting to break global scene descriptions into local atomic modeling operations.
Professional AI-powered seamless PBR material and texture generation for 3D workflows.
Professional-grade 3D asset generation from single images and text prompts via Large Reconstruction Models.
Professional AI-native generation of high-fidelity 3D assets and UI icons.
Advanced Generative AI for Photorealistic PBR Material Synthesis
Verified feedback from the global deployment network.
Post queries, share implementation strategies, and help other users.
Logic-based mesh generation using geometry nodes and Python modeling APIs.
An LLM layer that interprets stylistic nuances like 'Cyberpunk' or 'Minimalist' into specific RGB and roughness values.
Integrated scripts for basic armature generation for bipeds and furniture.
Supports bounding box and collision constraints within the prompt instructions.
Generates PBR (Physically Based Rendering) nodes based on descriptive text.
Saves every iteration as a code-based script for easy rollback and modification.
Manual creation of background assets takes weeks for indie developers.
Registry Updated:2/7/2026
Architects need varied furniture styles for client visualizations quickly.
Need for thousands of unique 3D models to train computer vision systems.